Controls:
WASD - Movement
E - Talk/Pick up things
Enter - Select Dialogue options

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Pebble wakes up. Pebble gets coffee. Pebble goes to work. Pebble get's hit by a flame cannon...

Wait what?

Commuting is a real pain for an Otter on the job.
Especially since the Mayor of Otterville started placing hazardous environmental cannons all along the route to the bus stop!

And yet, since the cannons arrived, Pebble has been granted a curious power! Sleep Invincibility!

Each time they get booped by a flaming ball of magma or crackled by a fizzy electric blob, they are flung back into bed at the start of the day.
But, this time, with the knowledge of their previous elemental demises!

Can YOU help Pebble get to work on time, through the looping madness of Otterville!


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Credits: 

Osbert: Programming, Design, Writing, XXXXX
BrokenAtom: Programming, Design, XXXXX
paperclovers: Art, Animation, XXXXX
Xefortanzo: Music, SFX, Submission Page Shenannigans, Otter Fan
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OST: https://xefortanzo.bandcamp.com/album/ost-trouble-in-otterville

Comments

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(+1)

very cute visuals and soundtrack, the gameplay was short and sweet (too short in my opinion, you could really expand this idea).

 We made the game in our free time in 4 days for GMTK jam so it's a little too short. Thank you so much for your support!!!

(+1)

Hah, you came up with almost same idea as our team for gmtk 2025 - leave player body to go further. Great color palette, and nice sounds!

(+1)

thank you for playing! I gotta say great minds think alike haha

what's your submission tho? I'd love to play it!